  How to use Edel_SIE

                                                              (February 1st, 2018)
1. Outline of Edel_SIE

  Edel_SIE is an illustrated Braille software to operate Easy Tactix, a Braille-
  Printer produced by SINKA Corporation.  It is equipped with a large variety of 
  illustration modes, editing & modification functions, and other supportive functions.
  Those functions enable accurate Braille illustrations and printings.  Its remarkable
  advantage is that it can draw continuous lines or painted figures in addition to
  conventional dots arranged at regular intervals. This is because the 3D-Printer can
  print random convex illustrations.

  System requirements:

(1) OS
   Windows 10, 8, 7, Vista, XP

(2) Files Required
   1) main body files Edel_SIE.exe
   2) in order to execute [Tools]->[Execute 'Tenka_SIE`] in the menu bar, you need
      to put Tenka_SIE.exe in the same folder as Edel_SIE.exe.


2. Settings

  Edel_SIE is usable right after you start it. Before use, please specify the options
  like start screen etc. To start the configuration dialogue box, click [Settings] ->
  [Drawing/Screen/File-folder/Braille] in the menu bar. The setting content is saved.
                    
(1) Drawing
  1) Basic mode
     Set a starting mode and a destination mode returning from other mode by pressing
     ESC key.
  2) Interval of dots
     Set space of each dots chosen initially.
  3）Grid　function
     Choose from the following options

       ON             displays grid and enables grid function
       Display Only   displays grid but disable grid function
       OFF            doesn't display grid and disable grid function

  4) Grid interval
     Choose the initial setting of space between each grid dot ranging 3 to 45. 
  5) Use 'needle-shaped cursor' in the 'Freehand' mode.
     Choose a shape of cursors to be used in Freehand mode. If you check here, the
     cursor changes into the needle-shape. While using needle-shaped cursor, the
     tentative erase areas in eraser function are displayed in Freehand mode.
  6) Erase the cursor after specifying the area 
     When cut and paste, after specifying the target area, set whether to erase the
     cursor or not.  
  7) Draw a hidden dot at the center
     If you check here, circle, oval, arc will be drawn with a hidden center dot
     (not printed)
  8) Validate to restrict the kind of dot at pointing the dot
　   If you check here, the validity of the following function is restricted to a
     certain kind of dot: when specifying the lower right of the already existing
     dot, the point just above the dot can be specified.
 
(2) Screen
   1) Set colors
     You can set or change the color of area or letter. Click `Background' button,
     then color select dialog box appears. Set your favorite color.
   2) Display the center line.
     Check here to display a center line on boot.
   3) Inherit the under screen picture
     Check here and terminate Edel_SIE without exiting, then the previous under
     screen picture (by executing 'Image Function') will be automatically displayed
     again (temporally hidden pictures are also inherited)
   4) Inherit settings about under screen picture
     Check here and various set values which were set initially at `Load the under
     screen picture' dialog box will be saved even after terminating EDEL. The
     saved values will be set as default values next time the box is open. 

(3) File-folder
   1) Folder
     As for sEDL-file, Component file and sTZK-file, you can resister individual
     folder here to save each file. The defaults of the folders are all 'C:\',
     but you'd better change this to your original folder. 
   2) Backup-file
     When you overwrite and save sEDL-file, you set here whether the original file
     should remain as a Backup file or not. File extension is .bak. The thing is
     Edel_SITE doesn't have function to restore these. To restore these, you have to
     return the file extension to its original state. Backup for sEZI-file will not
     be created.
 
(4) Braille
   1) Input method
     Alphabet etc.: Input with all the keys on the keyboard. 
                    All characters are converted into Braille.
     6 keys : Pressing 6 keys at once allows direct input of Braille.
   2) Size of character
     Specify the size of characters in the input box in Alphabet etc. input mode.
   3) Number of cursor cells
     To specify the starting position of Braille writing, choose the number of cursor
     cells (the length of cursor) from 1 to 12.
   4) Shape of cursor
     Specify the shape of cursor of Braille writing; either Under bar or Crossing
     lines. Latter one is used when the starting point of writing is decided.
   5) Display cells from cursor position to right end
     Set if the Braille frame should be displayed from the cursor to the back end of
     line. 
   6) Key position of Braille code input
     The following three are prepared.  From left to right, each corresponds to the
     position of Braille code 1~6.

       FDS-JKL  /  OKM-EFV  /  EFV-OKM

     Besides, if you specify 'User setting' here, an arbitrary key can be allocated to
     the six codes at the next stage.
   7) User setting of key position
     In case you specify 'User setting' at the previous stage, you specify a key to be
     allocated to Braille code 1~6.


3. Action of file
 
   The following actions are available in sEDL-file, dot diagram data.  In the Main
   menu, choose File, then the following submenus appear.

(1) Create a sEDL-file
    To create a sEDL-file

(2) Open a sEDL-file
    To open the already created sEDL-file.

(3) Open a sEDL-file from the history
    To open the sEDL-file from the list saved previously.

(4) Change the size of paper
    To switch paper size between A4 and B5.

(5) Refer another sEDL-file
    To open another sEDL-file on its special window. Under this condition, these two
    actions are available, as well as referring the data.
   1) to uptake a part of the data or all of the data into the edit data
   2) to show the difference between the data and the edit data

(6) Overwrite save
   To overwrite and save the file in the same name.
   Pressing F10 key or Ctrl + S key (hold down control key and press S key) will do
   the same.

(7) Save after naming
   To specify a storage destination folder and its name, then save the data in
   sEDL-file. 
   An extension .sezi graphic data file is made automatically at the same time.
   Without this file, the function of specifying graphics and then editing / modifying
   cannot be used. 


4. Drawing

   Drawing is basically done with a mouse, however, you can move a mouse cursor with a
   right (a left, an up, a down) arrow key. In that case, Enter key takes the place of
   left-click and Alt+Enter key takes the place of right-click. 

(1) Drawing area 
  1) Size of drawing area
    The maximum numbers of dots on each size of paper are as follows. This is the size
    of drawing area of 'Portrait'

      B5:  length 684dots    width 480dots
      A4:  length 900dots    width 600dots 

    The drawing area on the screen can be switched between vertical position and
    horizontal position. Horizontal positon is what a vertical position paper rotates
    by 90 degree.
  2) Grid
    Grids are dots provided at regular intervals on the entire drawing area. Grid
    displayed on the screen helps to determine the position or the size of a graphic.
    You can add what is called 'a Grid function' to the grid. With this function, in
    drawing, you can limit the position specified by the mouse cursor to the nearest
    grid dot to cursor.  
    As for grid condition, you can choose one from the following three options which
    are directly beneath the menu bar.

      Grid ON  /  Display only  /  Grid OFF

    The same command can be done by [Display] in menu bar -> [Grid ON / Display only
    / OFF], or by pressing F1. You specify the space of each grid dots by choosing the
    number from pull-down menu, which is on the right of grid option under menu bar.
  3) Braille positon guide
    Braille position guide indicates the position of cells and the placement of 6 dots
    when you write Braille code. You can switch whether to display this guide or not
    with [Display] button on the menu bar -> [Display dot-represented cells of Braille]
    or F6 key.

(2) Sorts of dot or line
   1) The size of dot
    each dot is a round shape and has 4 size options

      S : small dot
      M : medium dot  
      L : big dot
      LL : extra size dot

    In Edel_SIE, you can draw with hidden dots instead of the dots. Hidden dots are not
    printed out on the paper and can be used as marks or rough design.
   2) The interval of the dots
    You can set the interval of the dots by clicking number buttons ranging from 1~9,
    which are lined up vertically on the left side of e screen.  If you set interval
    to very short, each dot will overlap, as a result, make a solid line.                                              
   3) Types of line
    Besides the solid line which is made of successive dots, you can draw a line with
    eliminating some dots regularly. They are called "a broken line". In Edel_SIE,
    there are 12 kinds of broken lines. However, you can't use these broken lines with
    "Paint" and "Lattice". 

(3) Various drawing mode
   In order to draw, start from [Drawing] menu on the menu bar, or, select one of the
   drawing modes which are listed on the left side of drawing area. Below is the
   instruction of each drawing mode. 　 
   1) Freehand
    You can draw a dot on the point of the cursor by left clicking on the drawing area.
    By dragging the mouse( to press and hold down left mouse button ) on the drawing
    area, along with the track of the cursor point, dots are drawn one after another
    at fixed intervals and free curves(freehand line)are drawn. Broken lines are also
    available.
    If you right click on the drawing area, the dots in the smallest square region
    which are centering the cursor point dot will be deleted.
    If you right click and drag on the drawing region, this deletion is carried out
    successively, just as "eraser".                                                    
   2) Common operation on the modes other than "Freehand" "Paint ""Spline curve"
    In any mode, you set some position by left clicking of mouse. For example, if you
    want to draw a diagonal line, set a start point by left clicking. Then left click
    again at the endpoint. As you can see, in EDEL, you don't need to what is called
    "drag" with left clicking from the start to the end. 
    Right clicking before reaching to the next position cancels the setting of
    starting position. In case of line graph and continuous bow line, right click is
    used for the interruption of drawing.

    In Line, H/V line, Arc, if you want to add more drawings without changing the
    drawing mode, by using Ctrl Key, you can set the same start point with that of the
    previous drawing. This makes it easy to align the origin of graphs or draw
    concentric circles.

    In line, H/V line, Arc, when you try setting the start point with pressing shift
    key, the endpoint of the previous drawing will be the start point of the new
    drawing. This means that you can link the drawings one after another.

    In any drawing mode, such as diagonal lines which generate graphics in the end,
    you can set the start point or endpoint by clicking near (within the length of
    each dot)the lower right of already exist dot. Then just above the dot (upper left
    of the dot from the cursor) are set.

    At the lower left corner of the form is an ON/OFF button for this function. You
    could also toggle the ON/OFF switch from the main menu -> submenu of [Drawing]

   3) Line, H/V line
    To draw diagonal line and horizontal /vertical line, first set the start point by
    left clicking on the drawing area. Second, move mouse with your finger off the
    mouse button, to set the endpoint, left click again.
   4) Polyline and Polygon
    In Polyline mode, first set the start point by left clicking once, then move the
    mouse and left click again to set the relay point. Repeat this process and set
    relay points one after another and set the endpoint by right clicking to draw a
    polyline. After drawing a polyline, press Ctrl key and a line stretches from the
    endpoint toward the start point. Then a polygon will be created. 
   5) Arc, Poly arc
    In arc mode, first set the start point by left clicking, then move the mouse until
    you reach the destination and set the endpoint by left clicking again. Then, use
    the movement of the mouse to set the curve. Left click and set the arc when you
    get the appropriate curve.  In Poly arc mode, after you draw one arc, you can draw
    a new one starting with the endpoint of the previous arc. By repeating this, you
    can draw very complex arcs.
   6) Rectangle, Lattice, Circle, Ellipse
    With the first left click, you set one vertex of a rectangle and a lattice, or a
    central point of a circle and an ellipse. Then move the mouse and left click for
    the second time. You can set the diagonal vertex of the rectangle lattice, or a
    point on the circumference of the circle, or one of the vertex of a rectangle to
    be inscribed by rectangle. Inside of the ellipse will not be printed out.
   7) Pie
    Set the center of a circle by the first left click. Then move the mouse and left
    click again to set the start point of a pie.   By moving the mouse further, a pie
    is illustrated from the start point clockwise. Left click again to set the pie.
   8) Table
    Table is a command to make a sort of graph paper by drawing bisectrix vertically
    or horizontally in the rectangle frame. The table function can be used to form
    graphs or tables. 
   9) Function graph
    This function allows you to form the following six graphs easily; Parabola,
    Hyperbola, Irrational function graph, and Trigonometric function graphs (Sin, Cos,
    Tan). In each case, set the start point with the first left click, then move the
    mouse until the graph becomes appropriate size, shape and direction. Then left
    click again for determination. 
   10) Paint
    Paint is a function to fill the surface with dot images. They have several painted
    patterns including "painting-out". There are three ways of painting for each
    painted pattern. 
     Brush
      If you choose "Brush" as a way to paint, the mouse cursor in the drawing area
      becomes a square frame. The size of the square cursor can be changed by raising
      or lowering the dot interval. You can paint by left clicking the drawing area or
      dragging the cursor. To erase, right click and drag.
     Specify the area
      To specify the area, choose the "Rectangle" or "Polygon frame”. In each case,
      painting is available after you specify the area to be painted.
     Autofill
      In "Autofill", only by clicking one of the areas enclosed with a dotted line,
      you can paint-out the inside of the area with a specified pattern. This is just
      like a paint function of general drawing software. But in Edel, each dot has
      interval, so, the "enclosed" area should be recognized in a special way. You can
      adjust the accuracy by changing the numeral value of dot interval. When you
      execute Autofill, set the numeral value equal to or larger than that of the
      dotted line surrounding the area, then you can paint it. 
     Marks
      This is the bank of commonly used, typical dotted symbols such as arrow or map
      symbols. In Mark's mode, a pallet of 20 lined-up dotted symbols is displayed.
      You choose one of them and copy it by clicking on the drawing area. You can
      change the group of dotted symbols on the pallet in this way; [file] -> [file
      open dialogue] -> [sTZK file]  
      You can also create a new dotted symbols and save them in sTZK file in this way;
      [menu bar] -> [Tools] -> [Make marks of dots]
   12) Braille
    In the submenu of "Drawing" is a "Braille". It's a kind of dot diagram. The notable
    point is that it can be drawn not only at the home position of 32 ×22 , but also
    at random position. Refer to the section Braille".
   13) Spine curve
    Spine curve is to link the dots in the drawing area in sequence and make a smooth
    curve. However, the number of the relay points to complete one curve should be at
    most 50. To determine the curve, click again and at the endpoint. Also, by
    clicking the start point again, it will be determined as a closed curve. With
    right clicking the mouse, you can cancel the relay points one by one, so you can
    return to any point and restart there. 
   14) Triangle, Equilateral triangle
    You can draw any triangles by setting three apexes. In order to draw an
    equilateral triangle, first, set two apexes, then fix one side of triangle.
    Before setting the third apex, press ctrl key. From both ends of the side, two
    lines stretch toward the mouse to form an equilateral triangle.


5. Drawing Assistance

(1) The image of entire area
   "The image of entire area" is to overlook the entire drawing area in case the
   computer screen is too narrow for the printing paper. To display the entire image,
   starting from menu bar [display]→the display of entire image / non display] or
   press Function key F11. You can go through the same procedure for non-display.
   If you click the mouse in the entire image, the corresponding position of the
   drawing area is marked with a supplementary dot. This is intended for, for example,
   the arrangement of drawings with a view of the entire image. 

(2) Underlay picture (Picture image)
   With this function, specified picture image is displayed at the drawing area as a
   background(under screen) picture.  As all the operations are available, you can
   draw dot images on the background picture tracing the under screen. Below is the
   explanation for operating
  1）The image files available for underlay either Bitmap( filename extension .bmp)
   or JPEG(filename  extension .jpeg or .jpg) Any of these should be prepared in
   advance.
  2) Click on the menu bar [Display]→[Lay a picture under the screen] →[Start],
   then dialogue box [Load the under screen picture ]appears. Click "Open" button and
   select image in the dialogue box [Open a picture file] 
  3) Once the images is loaded, "Preview" button is displayed. After going through the
   following specifications, click the "Preview" button. Then the specified processing
   is executed and preview screen attached by the image is displayed in the drawing
   area. (However, in this stage, the image has not been really attached.) And the
   "Movement" and "Execute" button s appear. This "Preview" can be repeated by
   renewing the settings.
    1 Change the orientation of the drawing area with "Portrait" or "Landscape" radio
      button.
    2 Click the "Area" button and you are ready to surround a part of the loaded image
      with a rectangular frame , which would be the underlay picture.
    3 Change the numeral values of "Red" "Green" "Blue" section and adjust the tone or
      brightness. Dark tone might be preferable for the underlay picture.
    4 Change the numeral value of "Scale (%)" and expand / abbreviate the size of the
      image.
    5 You can change the position of the image by changing the numeral value of "X"
      and "Y", then click "Move" button. 
  4) Click the execute button and attach the under screen picture to the drawing area.
   If something was wrong with the underlay picture after attaching it, you can start
   over from the beginning from Menu bar [Display] -> [Lay a picture under the screen]
   -> [Start or Control]
  5) In order to eliminate the underlay picture, specify Menu bar [Display] -> [Lay a
   picture under the screen] -> [Display or not]or press Insert key and follow the
   same operation to reproduce the picture.
  6) To finish the work, specify Menu bar [Display] -> [Lay a picture under the screen]
   -> [Exist]

(3) Underlay picture (Characters)  
   With this function, various patterns of character designs are laid on the drawing
   area and used like an underlay picture when they are converted to dot drawings.
   Follow the next steps;
  1) On the Menu bar, select [Display]→[Lay a character design under the screen ] ->
   [Start]. Then "Character under the screen" Dialogue box will be displayed.
  2) At the same time, in the drawing area, a square frame which specifies the display
   position of the character will be displayed.  Change the numeral value of "Size"
   and adjust size of this frame.
  3) Move the mouse and determine the frame position, then confirm with a left click.
  4) Once the frame position is confirmed, you're ready to input characters in the
   character input field of the dialogue box. Select the font from the font column and
   input characters, then click O.K . The character will be displayed in the drawing
   area and the dialogue box will disappear.
  5) To remove the under drawing picture design, specify Menu bar[Display] -> [Lay a
   character design under the screen] -> [Display or not] or press insert key.
   To redisplay, do the same operation.

(4) Refer another sEDL-file
   On the Menu bar, select [file] -> [Refer another sEDL-file]and open the file which
   you want to refer. The following things are possible.
  1) When "Can copy" is displayed, by the range designation of a part or all of the
    drawing, you can copy it to the drawing area. "Copy all" is to copy entire area to
    the arbitrary destination. "Introduce all" is also to copy the entire area, but
    the copy destination is the same as the original position.
  2) If you click "View button", sEDL-file opened in the main window and referenced
    sEDL-file are compared and the information which only one of them have are marked.


6. Editing and Modification
 
  Editing contains Erase, the Use of Clipboard and Component File, as well as Undo and
  Redo.  Modification contains Copy and Move, Change the Kind of Dot, as well as
  Expand / Contract. These functions are executed specifying the range or drawing.
  When the drawing is specified, line types (dot interval / solid line and broken line)
  can be altered. 

(1) Specification of editing / modifying target
   When editing and modifying are executed with specifying the region, you need to set
   the way to specify the target region and the combination of targeted dot kind. The
   shape of target region to be specified can be chosen between rectangle and polygon
   by pressing a button, or [Target] in the Menu bar. Also, there is a button to
   specify the whole region. There are 3 possible ways to limit the kinds of dots to
   edited.  
   Only the selected kind of dot / All kinds of dot /  All except the selected kinds
   of dot 

   The editing and modification modes after specifying the figure are in the Menu bar
   [Editing] -> [Specify and area to erase] and  Menu bar[Modification] -> [Choose one
   figure and expand / contact / move].  In these modes, one of the already drawn
   figures is specified. So, after you enter these modes, click directly on one figure
   to be targeted or select from "Kind of figure" box or "Target" button in the
   dialogue.

(2) Erase
   In order to erase a figure, right click in Freehand mode, right click and drag, or
   the following three ways are available. All three are in the Editing submenu on the
   Main menu.
   Specify an area to erase / Specify each figure to erase / Clear the entire area  
   Even after deletion, the figure can be reduced by selecting Main menu →Undo or
   pressing Back Space Key. 

(3) Copy and Move
   Copying and Moving can be executed by specifying the source and destination. There
   are five types of copying and moving.
  1) Copy / Move
    Copy and Move keeping the orientation of the figure. 
  2) Line symmetric copy / Line symmetric move
    Once a target region is specified, a horizontal / vertical symmetric axis and the
    target figure is copied or moved symmetrically about the axis. 
  3) Point symmetric copy/ Point symmetric move
    Once target region is specified, a middle point and then the point-symmetry figure
    appear.
  4) Rotate in place and copy / Rotate in place
    Once target region is specified, the target figure is rotated in place or rotated
    in place and copied around the center of the region.
  5) Rotate around the specified center and copy /  Rotate around the specified center
    After specifying the region, moreover, the center of rotation, the target figure
   is rotated around the center or rotated around the center and copied.

(4) Specify an area and change the size of dot
   You can change the size of the already drawn dot either by pressing "Change the
   size of dot " button on the left side of the drawing region, or by selecting Menu
   bar [Modification] -> [Change the size of dot] -> choose submenu.  There are two
   ways to specify region and change the size of dot;

     Convert in the specified area /  Convert in small areas continuously

   Also, specify the size of dot before or after the change.
   As for the "Convert in small areas continuously", mouse cursor is changed into a
   square frame. The size of this frame can be changed with the numeral value of each
   dot interval. With a left click of the mouse button , or holding the left mouse
   button down and dragging, the size of dots inside the square frame can be changed
   according to specifications. If you right click or hold the right mouse button down
   and drag, dot size is changed to the opposite direction.

(5) Specify an area and expand / contract
   In this mode, the size of the figure drawn with specified combination of dots in a
   specified target area can be expanded or contracted. At this time, the distance of
   each dot is expanded or contracted. So, in general, you can't get a proper dot
   drawing. To cope with this, there is a mode in which all the dots are converted to
   auxiliary dots in addition to the mode in which kind of do is not converted. In the
   former mode, select the proper kind of dot and redraw tracing the auxiliary dots.   
   This expand / contract mode has two different modes; one is the mode to expand / 
   contract length and width at the same rate, the other is to do that at the different
   rate. To switch the mode, press the Ctrl key before you complete the specification
   of the original region.

(6) Choose one figure and edit / modify
   On the Menu bar ,select[Editing] -> [Specify each figure to erase] and on Menu bar
   [Modification] -> [Choose one figure to convert its kind of line]and [Choose one
   figure and expand / contract / move]. By specifying any of these submenus, choose
   one figure and edit and modify dialogue box appears and the following processing
   can be executed to the already drawn figure;
 
     Erase / Change the kind of dot / change the interval of dot /
     Change the kind of line / Expand・Contract / Move

   In particular, in this Expand /Contract mode, the dot interval is not altered. 
   However, some restrictions are put on this mode as it uses the information as a
   figure. For example, even if the figure has been altered partially, the target of
   this function is the figure before alternation. For this function, when dot drawing
   data is saved, apart from sEDL-file, at the same place, under the same name,
   filename extension .sezi figure information file is automatically made.  Without
   this file, the function does not work. If you want to copy data, for example,
   please don't fail to copy sEZI-file at the same time.

(7) The Use of Clipboard
   Clipboard is a way to copy figure data and store it temporarily. Only the latest
   data that was copied is stored. Moreover, clipboard is used as means to receive dot
   drawing data to EDEL-SIE from Tenka_SIE. Note that the Clipboard is quite different
   from that of Windows. To use Clipboard, Menu bar [Editing] -> [Copy to the
   clipboard], [Editing] -> [Cut and move to the clipboard] or [Editing] -> [Paste
   from clipboard].

(8) The Use of Component File
   Component file is saved data of cut out diagrams of different figures for the
   purpose of reuse in drawing. Typical diagrams are named and saved here. To use the
   component file, select Menu bar [Editing] -> [Save a part of the data as a
   component] or [Editing] -> [Paste a component data].

(9) Undo and Redo
   Even after the figures or Braille had some changes by being drawn, erased, edited
   or modified, the changes can be canceled by pressing Back Space. This cancelation
   is also possible by selecting Menu bar [Editing] -> [Undo].  If you repeat these
   [Undo] or Backspace, the display will finally return to the initial condition where
   the file or page was first opened. If you press "Shift + Backspace" right after you
   cancel a command with Backspace key, the canceled figure will be restored. The same
   thing can be done by selecting Menu bar [Editing] -> [Redo].


7. Braille

(1) Braille as dot figure
   Braille can be drawn in Edel_SIE. This Braille is a kind of dot figure. Enter
   Braille writing mode from Menu bar [Drawing] -> [Braille] or by pressing "Braille"
   button on the left of the drawing area.  Starting position of writing can be chosen
   from the two : Free Position / Standard Position.
   The cursor position can be moved by mouse or arrow key. Shift+ arrow key enables
   bit-by-bit micro movement. This Braille is a dot figure, so it can be the target of
   editing or modification when drawing. Also, it can be written only in overwrite
   mode, because they are not recognized as a stream of character code. 

(2) Input method of Braille
   There are two methods of inputting Braille: "Alphabet etc." and "6 keys". 
   In "Alphabet etc.", input characters are half-automatically translated into Braille.
   The points to notice on the use of Braille are as below: 
   1 Capital letter and small letters of Alphabet are translated into Braille without
     distinction.
   2 For numbers, number sign is added automatically. When you want to insert number
     sign between the two successive numbers, use "#".
   3 A period in a figure and that in a sentence are translated differently. Blank can
     be used to make space between words. Also, if the starting position of writing
     can be used, you can make space using right arrow key. By filling the form
     "@number@" with one of the 1~6 of Braille dot numbers, braille can be input. For
     example, if you input @256@, that is transcribed into braille "-2--56". 
   4 As for the transcription of other signs, 4 types of Braille tables can be
     referred. Select Menu bar [Help] -> [Handbook of writing Braille].
   5 In "6 keys", in order to input Braille code, press six number keys which
     correspond to each six dot of Braille at the same time. See Menu bar [Settings]
     -> [Braille]→[Key position of Braille code input] to know the correspondence of
     each six Braille dot and six key. After inputting, the Braille candidate is on
     display. To confirm, press Space key or Enter key. To make blanks, use Space key.

(3) Braille Editing    
   Braille itself is a dot drawing.  In order to erase it, you have only to use Eraser
   function in Freehand mode or select "Specify an area to Erase". In order to rewrite
   it, you can only "overwrite".

(4) Braille Decode and Display
   The Braille drawn in the drawing are can be decoded and displayed. The decode of
   Braille doesn't have any effect on data. Decode makes it easy to distinguish the
   numbers and external characters sign etc. But it isn't perfect. In the Braille
   input mode, according to the setting in "Write Braille" dialogue box, decoded
   Braille display can be changed. In order to decode the Braille of the imported
   data, specify the area containing the arrays of the Braille. To specify the area
   for this function, select Menu bar [Display] -> [Specify an area and decode Braille
   in it].  Press "a b c" Button on the left side of drawing area, then specify a
   rectangular region. More than one line can be specified at once, however, the grid
   position of each line have to be aligned vertically.  
   1) First, click the position of number 1 dot of the first Braille which is the left
     end of the array,  
     This number 1 position should be carefully pointed at the right position.
   2) By moving the cursor, a rectangle is drawn. Keep moving the cursor until the
     rectangle frame surrounds all the Braille. Then click the diagonal corner.   


8. Print

(1) 3D Print
   For 3D printing of the data, first open the sEDL-file to be printed. Next, select
   Menu bar [File] -> [3D print], then, [3D-print]setting dialogue box appears. Make
   sure that the proper 3D-printer is chosen. If necessary, setup the printer. Then
   click "Start to 3D-print" button to start.

(2) Print by Ordinary Printer
   Printing the decoded braille is effective for checking the drawings before
   3D printing.  In order to print the decoded Braille, open the sEDL file to be
   printed at first. Next click Menu bar [File] -> [Print by ordinary printer].
   "Print by ordinary printer" dialogue box opens. Make sure the proper printer is
   chosen. If necessary, set up the printer. Furthermore, there are so many options
   for encoded Braille printings. Specify one of them and click "Start to print"
   button, then printing starts.      


9. Tools

  [Tools] in Menu bar has the following submenus. 

(1) Make marks of dots
   "Mark" is a dot figure like a map symbol or an arrow.  A file named sTZK-file can
   be made to save marks. 
 
(2) Execute "Tenka_SIE"
   Tenka_SIE starts by specifying this submenu. Tenka_SIE is a utility software which
   reads picture images (BMP or JPEG file) or characters and transform them into dot
   drawings. The dot drawings can be saved in the clipboard of Edel SIE or saved as
   sEDL-file . Also, they can be 3D- printed directly.

(3) 3D-print continuously
   If this submenu is selected, multiple sEDL-files which are specified in the
   "List sEDL-files to print by 3D-printer" dialogue box can be 3D-printed all
   together continuously.

(4) Print by ordinary printer continuously
   If this submenu is selected, multiple sEDL-files which are specified in the
   "List sEDL-files to print by ordinary printer" dialogue box can be printed all
   together continuously.


10. Help

  In Menu bar [Help] are the following submenus.

(1) How to use "Edel_SIE"
   Here, the file of Braille operation guide opens. Three tabs, Index, Reference
   are ready for the query refinement. This file is a text file and when
   installed, it is unzipped in the same folder as the body file. "Word" or "Notepad"
   is available to open the file.

(2) Let's Begin 'Edel (Web)'
   Here, you can access to a website of the same name. On the website, Edel operation
   is illustrated in detail. As this website is administrated by Tsukuba University of
   Technology, the information may not be the latest one.

(3) List of hot keys
   Here, the functions of function keys are listed.

(4) Handbook of Writing Braille
   Here you can see how dot drawings are translated into Braille.

(5) Version information
   Here, along with the Edel SIE version number, the creation date is displayed.
   Check here and use the latest version.

(6) 'EDEL-plus' homepage
   Here, you can access to the developer's homepage  

     http://www7a.biglobe.ne.jp/∼EDEL-plus/

   On this homepage, the newest version of EDEL family software are on view.


11. Exit

  To end Eedl_SIE, there are three ways: click on Menu bar [File] -> [Exit],  choose
  Basic mode then press ESC key, or click on "X" mark in Title bar. In any case, you
  will be asked whether to save the unsaved data or not. Unsaved data would never be
  lost without this confirmation. To save the data and exit , click on Menu bar [File]
  -> [Exit over overwrite save]. 


12. Copyright etc.

  Edel_SIE is compiled in "C++ Builder 10.2.1". It is a free software, and copying
  and distributing are also for free. However, the copyright belongs to the person
  below.

    Fujino Toshihiro   779-3122 Tokushima City  Kokufu Town Kou 552
                       TEL 088-642-0434
                       E-mail edel-plus@ktd.biglobe.ne.jp

  I sincerely appreciate the kind cooperation and suggestions by Braille translation
  volunteers from all over Japan. Edel-SIE still have room for improvement.
  In addition to removing its bugs, more effort for brushing up the functions or
  improving usability should be made. Updating the version will be performed as
  required. I'll try to open relevant news in my homepage, but this statement is not
  a promise at all. Also, I state that I have no responsible for any trouble or damage
  caused by your use of this software. 
                              
