Entering an event
When you perform the record and edit of an event,
please turn on LED of [OVER DUB].

If Q1 [AFTER] button is ON (the LED is lit),
Duration can be set with a Q1 slider.
If Q2 [AFTER] button is ON (the LED is lit), Velocity can be set
with a Q2 slider.
If a pad is hit or the keyboard is played, the note event of the
value set by Q1 and Q2 will be inputted into the position of a
marker.
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When [AFTER] of Q1 and Q2 is turned OFF(the LED is
turned off), and a pad is hit or the keyboard is played, a note
event is inputted as AS PLAYED.


When an event is chosen, the information on an
event is displayed on the bar field. (The event information on a
crossing marker is displayed.)
When two or more events are in the same position, a note marker
can be moved by
or
cursor button.
The value of a parameter can be edited by pressing F5 (EDIT)
button.
If F5 (EDIT) button is pressed, cursor will move to a parameter.
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The audition of the event edited by pressing F6 (PLAY)
button is possible.
When you return cursor to the event field, please press F5 (EDIT)
button or the
cursor
button.
If the value of a parameter is changed pressing F5 (EDIT) button,
cursor will also return to the event field at the same time it
released F5 (EDIT) button.
The duration is increases
or decreases according to the T.C. value as follows
1/8 = Increase or decrease in
increments of 48 ticks.
1/8-3 = Increase or decrease in increments of 32 ticks.
1/16 = Increase or decrease in increments of 24 ticks.
1/16-3 = Increase or decrease in increments of 16 ticks.
1/32 = Increase or decrease in increments of 12 ticks.
1/32-3 = Increase or decrease in increments of 8 ticks.
OFF = Increase or decrease in increments of 1 ticks.
![]() If the [WINDOW] button is pressed when cursor is in the event field, the window of "GRID Options" will open. ![]() |
| Step sound: | If you select ON, the event of a marker position will be sounded when a location marker passes. |
| Auto step increment: | If you select YES, after inputting an event by the pad or a keyboard, a location marker moves to the right automatically. |
| Duration: | AS PLAYED: The length which is pushing
the pad and the keyboard is inputted into the value of
duration. Q1 VALUE: Regardless of the time which is pushing the pad or the keyboard, a fixed value is inputted according to the value of Q1. |