| Loop Edit Mode |
It is the mode which can perform the
entering and edit of an event, during loop playback of 1 bar or 2
bars. (Only Time signature
4/4 can be used)
For Ver 2.xx, refer to Loop Edit
Mode (Ver.2.xx).
OS3 is here.
Note
Change of a track cannot be performed.
Moreover, a UNDO
function is does not work.

If F6 (LoopEdit) button is pressed, it will become
loop edit mode.
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The entering and edit of an event are possible,
during loop playback, if the [PLAY] button is pressed.

If F5 (Bars1, 2) button is pressed, it will change to 1 bar mode.
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If F5 (Bars1, 2) button is pressed once again, it will return to
2 bars mode.

If F2 (Del.PAD) button is pressed, the pad and event of the
cursor position will be deleted.
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If F1 (NewPAD) button is pressed, it will become pad selection
mode.
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If the pad into which you want to enter an event is hit, a pad
will be added to the pad field.
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If
cursor button or
F1 (NewPAD) button is pressed, it will return to edit mode.
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A screen will be scrolled to up or down by
or
cursor button, when the arrow is displayed on the
pad field.

When a marker is on an event, the info of the event are displayed
on the upper field. (The value of shift timing and a velocity is
displayed.)

| 1 | Value of the velocity of PAD2. (If PAD2 is hit, the event of this value will be entered) |
| 2 | Value of the velocity of PAD6. (If PAD6 is hit, the event of this value will be entered) |
| 3 | Value of the velocity of PAD10. (If PAD10 is hit, the event of this value will be entered) |
| 4 | Location of a play marker |
| 5 | Location of a marker |
| 6 | Shift timing. |
| 7 | Value of the velocity of an event |
| 8 | The value in which a marker carries out step after an event entered. |
| 9 | Play marker |
| 10 | Marker |
Cursor moves to the upper field with a [SHIFT]
+
cursor button.
Cursor moves to the velocity field of PAD10 with a [SHIFT] +
cursor button.
If [SHIFT] + PAD is pressed, cursor will move to
the pressed pad.

If [SHIFT] + PAD6 is pressed in the state of the
above figure, cursor will move to PAD6.
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